Tied into this statement is the power of Unreal Engine 3 and its ability to generate exquisite and stunning character models and locales. Sweeney talked to Game Informer regarding the capabilities of the engine and what it can bring to the table in terms of creating a more emotionally connected gaming experience.

Gears of War 3 will also be taking a more emotional road during the close-out of the trilogy. With humanity’s back to the wall, what kind of provocation can be drummed up from these characters whom gamers have stuck with for so long? From the first trailer to even the box art, Gears 3 will be evoking some kind of emotion from the player.

Sweeney wants to go steps further though. Here’s what he had to say:

There are some games releasing this year that will be doing what they can to follow Sweeney’s desire. Games like Mass Effect 3 where the player literally has to save the earth or L.A. Noire where MotionScan technology enables NPC faces to emote realistically. However, these are two games that are taking a separate approach to invoking an emotional response to gamers.

“Game developers have much further to go in delivering truly dramatic interpersonal experiences.”

It would truly be a wonder to see the kind of game that will be able to combine incredible graphics and convey a truly mature story. Until then, Heavy Rain did a pretty decent job of it.

Epic Games’ latest, Gears of War 3 will be releasing September 20, 2011 exclusively for Xbox 360.

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Follow Trung Bui on Twitter @TrungleFever

Source: CVG